Wednesday, August 26, 2009

more camera angles




I kept trying to add in a light but it doesn't seem to be showing up in the scene.






arg arg arg arg!!! Still can't get the skin looking right...and gotta tweak the AO...




gotta still change the grout width....


just doing more camera angle tests


Tuesday, August 25, 2009

Monkey Bump




Just testing the bump height and the amount of scale things.

opening text

it's still a work in progress! I'll put up a more finished version tomorrow :)

Tuesday, August 18, 2009

YAY!!!!


Here's how it started off. Hey Andrew, so actually it was the because the transparency file was a .jpg. Once I changed that to a targa it seems to be working! I'll be working on the photoshop texture and post up renders soon!!!!

Monday, August 10, 2009

camera angles

Up close shot. Just need to add Lenny!
Much better on the bump....


Some lighting tests....
Hey Andrew, I think you're right because I've been trying to render this front view again with the glass and just the glass isn't fully rendering. I've been working the rendering the glass in small square pieces.



This is the outdoor shot. Although I still have yet to add in the flowers and sign on the wall is still a mockup.
Okay....again with the rendering issues....I've been trying to render with my characters in the scene....and it keeps just going half-way and then it stops...also, is just starts to render the AO pass again. So there's HALF of the scene and sometimes just half of the AO pass. I have NO idea what is going on. It only started when I brought my characters into the scene!!!!
This is just to test the flower vase and the outside picture.

Thursday, August 6, 2009

QUESTION!!!!





Hey andrew,
How do you apply the save UV's to another object?

Tuesday, August 4, 2009

test_rendering

I think it's too flat looking, but I like the bump and would like to add this bump to my walls. Is if possible to just add a bump to just a face?
Hey andrew!!!! I think I figured out what my files were doing that AO thing. So far, I've been testing if I create new materials and not use the one's that are already in my scene...it seems to be rendering! I think apparently each time I save my scene, it doesn't keep an image source that is nessary. So when it renders the materials don't show up, just the AO. I'll be doing more render tests and camera angles....



Camera angle for the opening shot
This is the camera angle that I want to use for the main scene.


Test rendering the material for the doornob